Class 12 – Final presentation (2015B)

Please prepare a short presentation and a live demonstration of your game, in 20 minutes.

Presentation order link.

 

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Class 11 – Social issues in games (2015B)

Topics

  • Common issues of gaming
  • Positive use of videogames
  • Identity in gaming

Activities

  • Presentation of the game proposal.
  • List out common social and cultural impacts of videogames and identify any influences on your personal life.

Reference

Classcraft video introduction

Readings

Class 10 – Game and Simulation (2015B)

Topics

  • Computer simulation
  • Simulation games
  • Artificial intelligence
  • Artificial life
  • Social agenda in Sims

Activities

  • Game proposal presentation
  • Social media game

Readings

Reference

Sims 4 trailer

Eliza chatbot

http://www.simonebaldassarri.com/eliza/eliza.html

Game of life

http://www.bitstorm.org/gameoflife/

Art and Artificial Life

http://vida.fundaciontelefonica.com/en/

Jon McCormack

 

Griebel, Thaddeus, Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2. Game Studies Journal, volume 6 issue 1, December 2006.

Class 09 – Online game and communities (2015B)

Topics

  • Online game
  • Virtual environment
  • Social media

Workshop

  • A review of the Chinese Gold Farmers and eSports

Reading

Reference

Twitch

LoL Esports

Hong Kong Esports

Chinese Gold Farmers trailer

NSA Spying on online games

eSports documentary trailer

A social media usage report from Digital Jungle

Grouping information (2015B)

Group 1 – Gathering

LIU Kam Yuen, Danio
LAM Wing Lam
LAM Yuet Ying
CHANG Ka Chun
CHAU Wai Sum, Erica

Group 2 – Detoxification, change your fate with your own face

MAK Ka Ho, Andy
Cheng Ming Wai
TIN Cheuk Ying
FUNG Joey Ching Man
TOU Ming Him

Group 3 – My Bonnie is over the Sea

KWONG Chi Hang
CHONG Pun Man
LAW Lok Tin
WONG Ruo Yu
FAN Man Chung
CHENG Wai Ki

Group 4 – Zombieland

CHAN Hong Wing
ASSAILLY Laurene
LEE Ka Yin, Karrie
CHAN Wai Kit
CHAN Cheuk Yan
HUI Ka Yan
WONG Ching Yu

Group 5 – HK spokesperson

LAU Pak Shu
Wong Chun Hin
TSO Yik Won
Yeung Ting Kwan
Cheng Siu Cheung
CHOI Chun Wai
Wong Sai Wai, Edward

Group 6 – Little Fighters – Say NO to TSA

WONG Suet Ying
LI Ka Lun
Wong Hoi Nei
Wong Sai Ngai
CHAU Ming Ming
CHIU Kam Yan
FUNG Kit Ying

Group 7 – Let’s Gathering

LEE Wai Hang
TSOI Chak Fei
LEE Ho Shing
CHENG Hiu Wai, Olivia
WONG Yan Yin, Sammy

 

Class 08 – Design workshop 2 (2015B)

Topics

  • Conceptualisation
  • Ideas of flow in game

Workshop

  • 2nd game design workshop
  • Construct the main story line along the dramatic arc.
  • Identify the core gameplay mechanism

Examples (from Game Design Workshop, Tracy Fullerton)

  • WarCraft: Players build and move units on a map in real time with the intent of opposing units in combat and destroying them.
  • Monopoly: Players buy and improve properties with the goal of charging rent to other players who land on them in the course of play.
  • Diablo: Players battle monsters, seek treasure, and explore dungeons in an attempts to amass wealth and become more powerful.
  • Super Mario Bros: Player controls Mario (or Luigi), making him walk, run, and jump, while avoiding traps, overcoming obstacles, and gathering treasure.