Class 09 – Online game and virtual communities (2018B)

Topics

  • Online game
  • Virtual environment
  • Social media

Workshop

  • In-class presentation of your project proposal

Reading

Reference

 

 

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Class 05 – Art Game & Game Art (2018B)

Topics

  • Game elements in contemporary art
  • Dada and Fluxus
  • Demoscene

Readings

Reference

Video reference

Games as fine art

About Dada

Reunion concert (2010)

Demoscene

Moleman 2 – Demoscene

Presentation file

Class 03 – Formal elements in game (2018B)

Topics

  • Systems of games
  • Formal elements of games

The formal elements of game

  • Players
  • Objectives
  • Procedures/steps
  • Rules
  • Resources
  • Conflicts
  • Boundaries
  • Outcome

Workshop

  • Studies of the mixed reality game – Can you see me now? by Blast Theory. Present the reasons why you consider it as a game and as a piece of artwork.
  • Submit your short writings in class or send email to wkhwong@hkbu.edu.hk with in digital format

Reference

Presentation slides

Class 13 – Final presentation (2017B)

Each group will have 15 minutes for presentation and demonstration. Please keep your time. The other groups have to fill in an evaluation form for your peer students.

Group 1
Let it burn

Group 2
Industrial revolution

Group 3
Project world war Z

Group 4
Voyager

Group 5
Brave heart v1.0

Group 6
Space adventure

Group 7
Grandma saves the world

Please upload your individual report through Moodle before midnight today (23 April 2018).

Class 10 – Simulation games (2017B)

Topics

  • Computer simulation
  • Simulation games
  • Artificial intelligence
  • Artificial life
  • Social agenda in Sims

Activities

  • Game proposal presentation
  • Social media game

Readings

Reference

 

Sims 4 trailer

Eliza chatbot

http://www.simonebaldassarri.com/eliza/eliza.html

Game of life

http://www.bitstorm.org/gameoflife/

Art and Artificial Life

http://vida.fundaciontelefonica.com/en/

Jon McCormack

Griebel, Thaddeus, Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2. Game Studies Journal, volume 6 issue 1, December 2006.