Class 04 – Game design workshop 1

Workshop

  • Conceptualization
  • Paper prototyping

Preparation

Divide the class into 6 groups. Each group will have 6 to 7 members. Each member jot down a memorable event in the last few weeks. The event can be a film, TV program, comic, book, dating, etc. We are going to discuss the gaming elements of the event for the game design workshop.

Activities

  • Exquisite Corpse exercise with words taken from the preparation phase. Identify the best sentence from each group.
  • Mind map exercise with the identified sentence from last phase.
  • Generate game ideas from the mind map with focus on the formal elements of game.

Formal elements of a game

  • Players
  • Objectives
  • Procedures
  • Rules
  • Resources
  • Conflict
  • Boundaries
  • Outcome

Points you can consider

  • Define each player’s goal.
  • What does a player need to do to win?
  • What is the single most important type of action in the game?
  • Describe how this functions.
  • Outline the procedures and rules.
  • Focus on the most critical rules. Leave other rules until later.
  • Map out how a typical turn works.
  • How many players can play the game?
  • How do the players interact with each other?

 

 

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